CHAPTER l
INTRODUCTION
This chapter presents background of the study,
statement of the problem, purpose of the study, significance of the study,
scope and limitation of the study and definition of key terms.
1.1 Background of the study
The objective of teaching and learning English in
Senior High School is to give student basic knowledge related to things
available in the student surroundings by paying attention to their progress and
the appropriateness to the condition. However, it is better if teaching English
should have been begun from child in order to be successful in learning
English.
In this globalization era, English plays a prominent role in the world,
where most people use English as a means of communication. Meanwhile, in
Indonesia, English is considered as a foreign language (Bustami (1990: 18)
English language is a compulsory subject that is taught from elementary
school until senior high school in Indonesia. One of the language skills that
should be mastered by the students at SMKN 01 Batu is speaking. Many students
find difficulty in speaking English. Some factors are their fear of making
mistakes, being laughed by their friends and lack of confidence of their own
abilities.
Therefore, a teacher should help the students in solving this problem by
motivating them to speak. For this reason, the teacher can use effective
methods that encourage students to take part actively in the class. The
teaching learning process is not only involving the teacher and the students,
but also between the students and the other students.
There is a method that can be used by the teacher to improve the
students’ skill in speaking English. It is doing some games which are
interesting and inviting the students to be curious. The teacher can search
many games from many sources as his guide in teaching English skills,
especially speaking. According to the reasons above, I decided to compose this
paper by giving its title: “Improving speaking achievement using games of third
grade of SMKN 01 Batu”
Speaking is an activity used by someone to
communicate with other. It takes place very where and has become part of our
daily activities. When someone speaks, he or she interacts and uses the
language to express his or her ideas, feeling and thought. He or she also
shares information to other trough communication.
In SMKN 01 Batu, there are
four skills of English course; they are speaking, reading, writing, and
listening. Speaking is one of skill subjects that is also the one of important
required subject to reach at least the standardized score or goals. But some of
students in SMKN 01 Batu still face the problem in learning speaking subject
especially in third grade.
In this case, the students
must study hard to master it and the teacher should create a good atmosphere in
class. However, it is contrary to the real situation in class. Speaking
activities do not work in class because many factors prevent students from
speaking English with their friends. They are afraid of making mistakes, of
being laughed at by his or her friends and of having lack of confidence in
their ability
To teach English speaking successfully, one must
consider some factors in the teaching and learning process, including
appropriate textbook, media and competent English teacher (Hearul, 2008:3).
Sometimes the implementation of teaching process and
English speaking learning in the class can be boring for learner if the teacher
does not know how to give a good strategy, use a suitable media by supporting
material and how to make the students interested to study English According to
Maskhuroh (2004:4) learning English as a foreign language can be frustrating
for the students if the teachers do not know how to present the material well.
Based on the researchers experience that have
observed the students of third grade at SMKN 01 Batu,
the researcher observations show that most of the students are getting
bored in English speaking learning process. Sometimes, they are not enthusiasm
to learn English. When teacher gives question, they cannot answer because they are
difficult to memorize vocabulary, make sentences and
pronounce English well. It makes the students less motivated and the score of
exercise or test is not satisfactory,
According to Jannah
(2006:2) to create the motivation learn English the teacher has to be creative
in term of selecting the material and preparing supporting materials to make
the teaching and learning process a live and enjoyable. One of the creativities
that makes enjoyable is using games to learn English. Generally, all children like
games, because they like something cheerful. So indirectly, they are playing
game while studying. If they feel happy, they are motivated to study. Therefore,
in this case games as Media are very useful to help student improve their
speaking achievement. Of course, it can influence for their achievement in
learning English.
For the background above, the researcher conducts
the study related to the English teaching under the title “Improving speaking
achievement using game of third grade students at SMKN 01 Batu”.
1.2 Statement of the Problem
Based on the
background of the study, the writer wants to find out whether the use of games
in teaching speaking skill can improve the students' English speaking ability. The problem of the study is stated as follows:
1.2.1 How can the games improve students’ speaking
achievement of the third grade students at SMKN 01 Batu?”
1.2.2 How can the games improve students’
motivation in speaking of the third grade students at SMKN 01 Batu?”
1.3 The Objectives of the Study
The success of the teaching-learning process in the
language classroom depends on the process of interaction between the teacher
and the students and among the students. The degree of the interaction in the
classroom is influenced by certain factors such as the materials to be taught,
the methods of teaching used and the atmosphere of the class that motivates the
students to learn. Therefore, the objectives of the study are:
a. To describe how the games can improve the students' speaking achievement of the third grade students at SMKN 01 Batu.
a. To describe how the games can improve the students' speaking achievement of the third grade students at SMKN 01 Batu.
b. To describe how the games can improve the
students' motivation in speaking of the third grade students at SMKN 01 Batu.
1.4 Significance of the Study
The result of the study is expected to be able to give benefits to the
students, the teachers, the schools and the other researchers.
1.4.1 For students
1.4.1 For students
a. The students' English speaking ability increases.
b. The students will not feel bored to join the learning activity.
c. The students are motivated to speak.
d. The students' vocabulary will increase automatically.
1.4.2. For teachers
e. The teachers will find a new
approach which is appropriate for teaching speaking.
a.
Teachers
will develop their creativity to improve their teaching-learning process.
b. The teachers will
be able to conduct teaching-learning activities appropriately.
1.4.3. For school
a.
Project work increases students' achievement.
b. Project work develops learning
strategies which stimulate students' creativities
1.4.4. For other researchers
a.
Project
work probably will be used as a reference for those who want to conduct a
research in English teaching process, especially in improving the students'
speaking ability.
b.
Method and
games can be used as an input in English teaching process.
1.5. Scope and Limitation of the Study
The study will be held for students of third grade
students at SMKN 01 Batu. With some considerations, the researcher believes that
it is very impossible to dig up all of the parts related to the students’
interest in English. Therefore the researcher narrowed down into following:
a. The study
will be conducted at SMKN 01 Batu of the fifth grade students.
b. The study
will focus on games to improve the student’s motivation and achievement.
1.6 Definition of key term
To avoid the wrong assumption about the term in this
proposal thesis, some definitions are settled as follows:
a. Improving
: Process
which enhances students' knowledge and enables them to acquire skills like
collaboration, communication and independent learning, prepares them for
lifelong learning and the challenges ahead
b. Speaking
: Create a positive classroom
environment with real communication using English
language not only between teacher and students but also between
students and students
c. Achievement
: Gain or reach something by effort or a result of activities
that Have done, it means that mastery of knowledge or skill that developed by
lesson and show by score.
d. Motivation
: The reason for student action and something that energizes the student to
speak English in the classroom.
e. Games
: The games that used in speaking subject is guessing games and picture games
as strategy in teaching English.
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